The Turnaround - Namco Bandai (JP:7832)
General remarks
The following analysis is conducted based on the stated financial parameters, e.g not adjusted for extraordinary items. The only adjustment that have been made are for operating cash flow in Namco Bandai’s case. The author deems booking Capex expenditure into operating cash flow a too blatant misrepresentation of the operational facts that has to be remidied. The accounting by Namco does not effect the free cash flow readings, but it does depress the operating cash flow readings. Although this dubious accounting procedure has diminished in magnitude over time, with 3’500 Mios.of Yen it still depressed the stated OCF readings by roughly 10% for FY 2012.
To come to a more precise picture of Namco’s and Capcom's past and current operational performance I recommend to the interested reader to do the tideous work of adjusting the stated numbers for extraordinary items!
On the deficiency of "standard" price measures
After a doubling of the stock since I have presented this holding of mine on this blog in 2012, the stated ratios don’t seem too compelling anymore at first glance. An actual P/E ratio of 14 and P/ OCF of 13 wouldn’t be regarded as a bargain issue for a value investor. Having said that, Namco doesn't appear to be too expensive neither, given such a high quality franchise. It appears just to be another wonderful company reasonably priced.
The distortions on the denominator mainly happens through different accounting policies applied by companies and secondarily through differences in the financing of a company (debt vs. equity financing).
Making the case for EV, Ebit and Ebitda
The concept of enterprise value (EV), earning before interest and taxes (Ebit) and earning before interest, taxes, depreciation and amortisation (Ebitda) adjusts for those flaws found in pure price metrics.
In the case for EV the market capitalisation is adjusted for the interest bearing debt on the balance sheet (e.g. added to the marketcap) and the companie’s cash balance (e.g. substracted from the marketcap). Basically, it is the money an potential buyer has to put up for acquiring the whole company free of interest bearing debt.
"Adjusted" valuation metrics in the case of Namco Bandai
In the case of Namco Bandai those "adjustments" have got quite a significant impact compared to the "stated" readings. Instead of a great company at a reasonable price, one apparently (still) gets a great company at a very good (e.g. cheap) price.
Especially when taking into account qualitative issues. Among other highly profitable IP's Namco owns, Gundam has been and still is highly popular in Japan. And I doubt that the Gundam franchise is going to cease being a huge cash cow tomorrow. Furthermore, Namco has a very good corporate governance framework (small board with 3 members being outside directors).
In Namco Bandai's case an higher share price neither has to come from an expansion of its earning multiplier. They would just have to cease their painfully conservative accounting policy.
Namco Bandai vs. Capcom
I see two reasons to stand out for Namco Bandai's dramatic outperformance.
1.) Valuation in the case of Namco Bandai was and is significantly more compelling. It wasn't and isn't so obvious using the price ratios, but rather when one uses EV/ Ebit, EV/ Ebitda, etc.
3.) I personally think that Namco Bandai has got the stronger franchise. But this is a bold call and I wouldn't bet too much on this last assumption!
And the moral of this little value story is ...
... that people mainly concentrating on P/E ratios when searching for undervalued markets and/ or securities are very likely to miss out on very interesting opportunities. Especially in the case of Japan! Discarding this major financial market on the basis of high P/E multiples are missing the whole point on this investment case for quite obvious reasons.
Disclosure: Long Namco Bandai
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